![]() ![]() ![]() Improved: behavior in case of recent file missingįixed: Animation gets added by itself when user clicks Close the " Add Animation Name" pop up.įixed: Little Plus Icon for adding Bones is blurryįixed: The content "Open Project" above "Create New" Button on the "Welcome Screen" is not displaying properly.įixed: Library Category name edit box text marginsįixed: drawing in Animations name edit boxįixed: The edit & delete button are appearing on the "Animation category”įixed: Everytime when animation is added to the node, it appears too big to the canvas animation field. Improved: new animation keys calculationsįixed: set animation key via manipulator for negative x scaleįixed: Node rotation editing via bone in set key modeįixed: Node jumping while manipulating in set key modeįixed: timeline keyframes and bone color changing on bone press and release changed default scale originįixed: rotation of Assets for any parent node transformationįixed: Nodes rotation for any parents transformationįixed: node not selecting after pressing on parent boneįixed: Add Node trigger while pressing on bone in some casesįixed: wrong behavior for rotation animation editing in some casesįixed: rotation change which selects direction with smaller angle more changes to rotation animation change via manipulator įixed: rotation animation change via manipulator changes scale animation įixed: Same file name appearing twice in the "Open Projects " on "Welcome Screen” įixed: "Save Work Document" Dialog is unavailable when user closes the application įixed: User is able to import asset image higher than "2040 * 2040" resolution but get error message of "Invalid Size" try to add it to the creator screen įixed: Export Dialog does not get closed and appears every time after the success message as "Animation Export Complete” įixed: User is able to export the character of 0 * 0 (Width * Height) įixed: User is able to export the character of "0" FPS įixed: Opening File Crashes Animationbox.įixed: While Saving the "Animation Work" as doc, application behaves non responding įixed: "Tool tip" for record button on the "Canvas Screen" is unavailable when cursor is hovered upon it įixed: "Animation assets function" is not supported in the "Animationbox" application įixed: The application loads the empty Canvas when a recently deleted "Work Document" is been opened from the "Open Project" section on "Welcome Screen” įixed: The application is allowing to import asset of Images other PNG format but eventually when images are dragged to node, "Invalid File Type" error appears įixed: incorrect behavior of save dialog if skeleton animation is switched įixed: When a Exporting of a animation is cancelled in between, the application still keep continued to export the animation in background.įixed: Often the Exporting functionality makes the application to Crash or does not respond or does not work at all. We made a lot of improvements with this new update:Īdded: ON/OFF Auto Adjust New Assets Scale įixed: shown timebar animation keyframes while editing via bonesįixed: possibility to edit animation via object attributesįixed: rotation direction while set key mode active That's all I have for Animationbox.Hey Boxers! We are excited to release an update to Animationbox! But the idea for it to save developer time to make beautiful animations with less effort, I am sure this can be improved even further, especially the jump animation which currently give me a nightmare.įinally, The software crash often on my system, I hope it can restore any open files when it closes out of sudden, I also find the Undo feature sometimes cannot restore bone/image original position or angle correctly, Which I believe it's a bug that needs to be fixed. But this not the case for this model, I understand this is a basic template. ![]() The arms and legs always go in opposite direction when it's walking. The second note I realized, It's for the human animation template, Which i think the walk animation seems wrong. The first thing which is very annoying, When I attach the image to specific bone, The image will be altered/changed their sizes, Which rarely needed and can damage the quality of the animation in my opinion.ĭisabling this feature in the settings will be handy. After I use AnimationBox to our upcoming game, I would like to submit my feedback and suggestions for future improvements. ![]()
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